Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 164 days ago
11 / 4 / 2
K / D / A
46.4%
Kill participation
1,528.1
Damage / min
13,426g
584.6 gold / min
11
4 placed · 2 cleared
218
9.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchen#zypp
Jayce · Top
0 / 5 / 4
14.8% KP
11,126
15.6% share
7,723g
187 CS · 8.1/m
douyin福星小毅#miohf
Darius · Jungle
8 / 7 / 5
48.1% KP
9,364
13.1% share
9,500g
139 CS · 6.1/m
絕對壓制7777#德雲猛胡
Akali · Mid
7 / 3 / 2
33.3% KP
18,553
26% share
10,716g
159 CS · 6.9/m
Chang Min #KR1
Lucian · ADC
10 / 7 / 6
59.3% KP
26,199
36.7% share
10,399g
144 CS · 6.3/m
pleata#KR22
Alistar · Support
2 / 6 / 16
66.7% KP
6,225
8.7% share
6,882g
22 CS · 1/m
Red side
Victory헤리z#6666
Twisted Fate · Top
4 / 4 / 8
42.9% KP
17,425
15.9% share
10,623g
174 CS · 7.6/m
DK Lucid#KR1
Kha'Zix · Jungle
11 / 5 / 4
53.6% KP
24,363
22.3% share
13,784g
190 CS · 8.3/m
Calix#해 린
Cassiopeia · Mid
11 / 4 / 2
46.4% KP
35,096
32.1% share
13,426g
218 CS · 9.5/m
접어요#접 접
Senna · ADC
2 / 5 / 14
57.1% KP
26,030
23.8% share
10,923g
146 CS · 6.4/m
니 아#KR01
Rell · Support
0 / 9 / 11
39.3% KP
6,498
5.9% share
6,626g
39 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
