Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 163 days ago
6 / 8 / 9
K / D / A
53.6%
Kill participation
1,154.5
Damage / min
12,949g
462.5 gold / min
30
11 placed · 5 cleared
235
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory날아라#0115
Yone · Top
6 / 5 / 6
42.9% KP
28,976
23.2% share
13,860g
244 CS · 8.7/m
抖音 威某人#wmr
Fiddlesticks · Jungle
3 / 6 / 7
35.7% KP
13,366
10.7% share
9,838g
156 CS · 5.6/m
Calix#해 린
Orianna · Mid
6 / 8 / 9
53.6% KP
32,325
25.9% share
12,949g
235 CS · 8.4/m
HealthandAhn#Ahn
Ashe · ADC
10 / 7 / 11
75% KP
36,569
29.3% share
16,690g
225 CS · 8/m
Ghost#올라갑니다
Seraphine · Support
3 / 8 / 17
71.4% KP
13,430
10.8% share
10,159g
42 CS · 1.5/m
Red side
Defeat陨落的天才#世一中阳林
Anivia · Top
3 / 5 / 8
32.4% KP
18,007
19.6% share
10,268g
203 CS · 7.3/m
관 모#KR2
Skarner · Jungle
8 / 5 / 9
50% KP
18,735
20.4% share
13,157g
190 CS · 6.8/m
키아요#S T
Qiyana · Mid
11 / 8 / 6
50% KP
21,738
23.6% share
12,084g
177 CS · 6.3/m
chesterbb#0811
Lucian · ADC
11 / 8 / 6
50% KP
28,009
30.4% share
13,382g
196 CS · 7/m
sS2z#KR1
Milio · Support
1 / 2 / 18
55.9% KP
5,522
6% share
8,507g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
