Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 162 days ago
12 / 10 / 16
K / D / A
59.6%
Kill participation
1,554.3
Damage / min
16,535g
503.6 gold / min
22
6 placed · 2 cleared
235
7.2 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory봉슨년#KR1
Jayce · Top
5 / 8 / 7
25.5% KP
29,028
17.1% share
13,897g
266 CS · 8.1/m
抖音Nash婕拉#0305
Zyra · Jungle
9 / 4 / 18
57.4% KP
37,476
22% share
18,486g
293 CS · 8.9/m
Calix#해 린
Cassiopeia · Mid
12 / 10 / 16
59.6% KP
51,032
30% share
16,535g
235 CS · 7.2/m
게 섰거라 이상혁#1015
Smolder · ADC
12 / 2 / 13
53.2% KP
35,921
21.1% share
20,379g
311 CS · 9.5/m
일륜화#一輪花
Pyke · Support
9 / 8 / 12
44.7% KP
16,574
9.7% share
11,772g
37 CS · 1.1/m
Red side
Defeat채붕 123#DRX
K'Sante · Top
4 / 5 / 4
25.8% KP
19,050
16.2% share
12,396g
272 CS · 8.3/m
JUGKlNG#테무캐니언
Nidalee · Jungle
7 / 7 / 10
54.8% KP
22,487
19.1% share
14,360g
216 CS · 6.6/m
허 망#虛 妄
Vladimir · Mid
9 / 11 / 3
38.7% KP
27,905
23.7% share
13,491g
207 CS · 6.3/m
포 로#쿠키줘
Kai'Sa · ADC
8 / 11 / 4
38.7% KP
27,538
23.4% share
17,496g
294 CS · 9/m
韓天尊#AZIRK
Neeko · Support
3 / 13 / 13
51.6% KP
20,715
17.6% share
11,118g
63 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
