Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xerath
Defeat
Ranked Solo/Duo · 162 days ago
1 / 10 / 6
K / D / A
41.2%
Kill participation
683.5
Damage / min
7,673g
362.8 gold / min
17
9 placed · 2 cleared
150
7.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory채붕 123#DRX
Jayce · Top
4 / 3 / 6
22.7% KP
15,623
18.6% share
9,455g
188 CS · 8.9/m
콩나물#Kong
Lee Sin · Jungle
20 / 0 / 11
70.5% KP
23,542
28% share
14,612g
191 CS · 9/m
Geronimo#IPPO
Orianna · Mid
10 / 3 / 10
45.5% KP
17,435
20.8% share
9,775g
156 CS · 7.4/m
xiaozaoxiaozao#2025
Caitlyn · ADC
8 / 4 / 12
45.5% KP
18,811
22.4% share
15,539g
230 CS · 10.9/m
정신사나움#KR2
Bard · Support
2 / 7 / 25
61.4% KP
8,574
10.2% share
7,932g
18 CS · 0.9/m
Red side
Defeatdouyin592#聪神出击
Wukong · Top
4 / 6 / 2
35.3% KP
10,024
17.5% share
7,937g
166 CS · 7.8/m
Venus#zypp
Graves · Jungle
5 / 8 / 5
58.8% KP
13,851
24.2% share
9,013g
110 CS · 5.2/m
Calix#해 린
Xerath · Mid
1 / 10 / 6
41.2% KP
14,455
25.3% share
7,673g
150 CS · 7.1/m
自歸依法歸依#N12
Ashe · ADC
1 / 11 / 7
47.1% KP
9,191
16.1% share
7,517g
136 CS · 6.4/m
ShengLongShiZhe#66666
Pyke · Support
6 / 9 / 5
64.7% KP
9,658
16.9% share
7,674g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
