Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 147 days ago
15 / 14 / 8
K / D / A
54.8%
Kill participation
1,640.2
Damage / min
14,669g
512.6 gold / min
13
5 placed · 2 cleared
209
7.3 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory진구맨#백인재
Sylas · Top
9 / 9 / 7
38.1% KP
24,251
15.9% share
13,205g
200 CS · 7/m
Naul#나 얼
Jayce · Jungle
7 / 3 / 16
54.8% KP
27,826
18.2% share
16,301g
237 CS · 8.3/m
Calix#해 린
Cassiopeia · Mid
15 / 14 / 8
54.8% KP
46,937
30.8% share
14,669g
209 CS · 7.3/m
Lonelyboy#0128
Ezreal · ADC
10 / 1 / 16
61.9% KP
48,492
31.8% share
16,408g
287 CS · 10/m
만찬가#예 안
Karma · Support
1 / 4 / 22
54.8% KP
4,969
3.3% share
9,028g
27 CS · 0.9/m
Red side
DefeatThe way we live#온시온
Yasuo · Top
5 / 10 / 6
35.5% KP
26,512
21.7% share
11,474g
206 CS · 7.2/m
잊어주세요#0202
Jarvan IV · Jungle
13 / 6 / 9
71% KP
36,111
29.6% share
14,751g
197 CS · 6.9/m
INTJ#게임할때만
Ryze · Mid
6 / 14 / 10
51.6% KP
29,821
24.4% share
12,547g
202 CS · 7.1/m
깨봉이#1201
Lucian · ADC
5 / 5 / 5
32.3% KP
23,423
19.2% share
13,198g
272 CS · 9.5/m
Elysia#elff
Leona · Support
2 / 7 / 9
35.5% KP
6,161
5% share
7,966g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
