Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 146 days ago
3 / 11 / 2
K / D / A
26.3%
Kill participation
1,022.9
Damage / min
7,762g
356.3 gold / min
14
8 placed · 0 cleared
144
6.6 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory쿨 쿨#CHZZK
Gragas · Top
3 / 3 / 9
34.3% KP
20,209
23.6% share
8,426g
138 CS · 6.3/m
vinaka#0009
Bel'Veth · Jungle
11 / 1 / 4
42.9% KP
15,352
17.9% share
13,626g
201 CS · 9.2/m
Yoimiya#mio韩服
Ambessa · Mid
5 / 4 / 3
22.9% KP
16,986
19.9% share
10,596g
183 CS · 8.4/m
병기형이다z#KR1
Ashe · ADC
9 / 7 / 6
42.9% KP
17,536
20.5% share
12,251g
165 CS · 7.6/m
MonkeyCity#0522
LeBlanc · Support
7 / 4 / 10
48.6% KP
15,444
18.1% share
11,214g
41 CS · 1.9/m
Red side
DefeatCalix#해 린
Sylas · Top
3 / 11 / 2
26.3% KP
22,283
30.9% share
7,762g
144 CS · 6.6/m
장진영#탈론비에고
Talon · Jungle
3 / 5 / 1
21.1% KP
9,627
13.4% share
7,318g
110 CS · 5/m
뤼 엔#제 리
Lissandra · Mid
3 / 4 / 4
36.8% KP
11,806
16.4% share
8,902g
205 CS · 9.4/m
신세경#KR27
Ezreal · ADC
6 / 8 / 3
47.4% KP
15,640
21.7% share
10,621g
154 CS · 7.1/m
펩시망고제로슈가#KR1
Fiddlesticks · Support
4 / 7 / 7
57.9% KP
12,749
17.7% share
7,647g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
