Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 145 days ago
1 / 12 / 6
K / D / A
23.3%
Kill participation
646.3
Damage / min
11,374g
357.7 gold / min
25
10 placed · 2 cleared
213
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingcrimson#知 鸟
Singed · Top
4 / 8 / 21
56.8% KP
24,978
17.2% share
14,027g
273 CS · 8.6/m
류신열#KR4
Lee Sin · Jungle
17 / 3 / 19
81.8% KP
35,201
24.3% share
18,349g
190 CS · 6/m
Geronimo#IPPO
Ryze · Mid
11 / 4 / 19
68.2% KP
45,683
31.5% share
15,092g
243 CS · 7.6/m
띵동민#KR1
Aphelios · ADC
10 / 8 / 13
52.3% KP
30,028
20.7% share
15,846g
220 CS · 6.9/m
zizhen#1014
Alistar · Support
2 / 9 / 28
68.2% KP
9,051
6.2% share
9,984g
27 CS · 0.8/m
Red side
DefeatAiIeri#0831
Irelia · Top
6 / 7 / 2
26.7% KP
24,326
19.5% share
14,479g
277 CS · 8.7/m
빨딱은성#섰 다
Nidalee · Jungle
16 / 6 / 5
70% KP
38,740
31% share
16,307g
263 CS · 8.3/m
Calix#해 린
Anivia · Mid
1 / 12 / 6
23.3% KP
20,552
16.5% share
11,374g
213 CS · 6.7/m
VillainToT#KR2
Ashe · ADC
2 / 9 / 13
50% KP
18,315
14.7% share
14,323g
259 CS · 8.1/m
aqswdefrgt#777
Skarner · Support
5 / 10 / 14
63.3% KP
22,964
18.4% share
10,443g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
