Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 124 days ago
9 / 12 / 9
K / D / A
51.4%
Kill participation
1,342.2
Damage / min
14,169g
504.5 gold / min
25
7 placed · 6 cleared
232
8.3 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAiIeri#0831
Irelia · Top
6 / 10 / 8
41.2% KP
35,180
28.8% share
11,945g
198 CS · 7.1/m
caibushibendan#icml
Karthus · Jungle
12 / 7 / 8
58.8% KP
39,184
32.1% share
15,528g
247 CS · 8.8/m
lIlIlIlIlIlIllIl#lIIlI
Zed · Mid
9 / 9 / 7
47.1% KP
28,630
23.5% share
13,279g
200 CS · 7.1/m
누누전용계정#KR1
Ashe · ADC
4 / 5 / 8
35.3% KP
11,943
9.8% share
12,920g
267 CS · 9.5/m
장 원#still
Braum · Support
3 / 4 / 11
41.2% KP
7,091
5.8% share
8,761g
30 CS · 1.1/m
Red side
Victory薛凯琪#1993
Fiora · Top
9 / 9 / 5
40% KP
26,230
22.7% share
15,509g
231 CS · 8.2/m
KANA BOON#KR2
Jayce · Jungle
10 / 5 / 10
57.1% KP
29,906
25.9% share
17,303g
252 CS · 9/m
Calix#해 린
Sylas · Mid
9 / 12 / 9
51.4% KP
37,693
32.6% share
14,169g
232 CS · 8.3/m
은빈차차차#0704
Senna · ADC
6 / 3 / 9
42.9% KP
17,105
14.8% share
14,783g
259 CS · 9.2/m
Kyoteh97#9709
Rakan · Support
1 / 5 / 11
34.3% KP
4,562
3.9% share
7,817g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
