Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 123 days ago
15 / 6 / 11
K / D / A
63.4%
Kill participation
1,466.3
Damage / min
13,639g
582.4 gold / min
17
5 placed · 1 cleared
161
6.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory한 설#0418
Kled · Top
4 / 5 / 5
22% KP
14,626
15.3% share
12,042g
201 CS · 8.6/m
스테고릴라#123
Naafiri · Jungle
13 / 3 / 8
51.2% KP
19,397
20.2% share
14,649g
215 CS · 9.2/m
Calix#해 린
Sylas · Mid
15 / 6 / 11
63.4% KP
34,336
35.8% share
13,639g
161 CS · 6.9/m
Chocovy#KR33
Yunara · ADC
7 / 9 / 5
29.3% KP
14,804
15.5% share
11,858g
161 CS · 6.9/m
AdoZero#0716
Camille · Support
2 / 9 / 14
39% KP
12,628
13.2% share
8,459g
23 CS · 1/m
Red side
DefeatIncognitus#KR1
Riven · Top
4 / 7 / 3
21.9% KP
11,592
14.2% share
9,074g
134 CS · 5.7/m
어이없누#0000
Ekko · Jungle
5 / 8 / 2
21.9% KP
16,391
20% share
9,899g
164 CS · 7/m
경락몬스터#1557
Aurelion Sol · Mid
2 / 11 / 7
28.1% KP
11,924
14.6% share
7,012g
112 CS · 4.8/m
Facilitate#2487
Ashe · ADC
17 / 8 / 8
78.1% KP
33,454
40.9% share
14,695g
196 CS · 8.4/m
햇빛 bless you#CN1
Seraphine · Support
4 / 8 / 18
68.8% KP
8,530
10.4% share
7,653g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
