Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 18 days ago
0 / 8 / 9
K / D / A
47.4%
Kill participation
539.9
Damage / min
8,059g
356.9 gold / min
30
13 placed · 1 cleared
147
6.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory역시폭군#KR1
Zac · Top
3 / 7 / 10
36.1% KP
9,773
11.2% share
8,816g
146 CS · 6.5/m
흠냐륑#KR0
Sylas · Jungle
12 / 4 / 11
63.9% KP
27,533
31.6% share
12,330g
171 CS · 7.6/m
쫑경이의 몽둥이#kr2
Irelia · Mid
7 / 2 / 9
44.4% KP
19,807
22.7% share
11,543g
198 CS · 8.8/m
faker big fan#mid
Kalista · ADC
13 / 2 / 6
52.8% KP
24,519
28.1% share
14,799g
247 CS · 10.9/m
잠이덜깸#123
Renata Glasc · Support
1 / 4 / 19
55.6% KP
5,635
6.5% share
7,114g
16 CS · 0.7/m
Red side
Defeat抖音丶等雨停ovo#99999
Qiyana · Top
11 / 4 / 3
73.7% KP
22,896
32.5% share
12,642g
171 CS · 7.6/m
Calix#해 린
Lee Sin · Jungle
0 / 8 / 9
47.4% KP
12,193
17.3% share
8,059g
147 CS · 6.5/m
착하게 살자#0990
Ryze · Mid
2 / 7 / 1
15.8% KP
12,243
17.4% share
8,066g
187 CS · 8.3/m
rikuadc#mag
Draven · ADC
1 / 7 / 7
42.1% KP
16,969
24.1% share
8,204g
167 CS · 7.4/m
qqqwerrr#123
Nautilus · Support
5 / 10 / 2
36.8% KP
6,171
8.8% share
7,523g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
