Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 13 days ago
10 / 3 / 10
K / D / A
57.1%
Kill participation
877.7
Damage / min
20,028g
497.6 gold / min
34
6 placed · 5 cleared
409
10.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
4
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory성기사의야망#6657
Tahm Kench · Top
10 / 9 / 12
62.9% KP
32,487
20.5% share
16,258g
235 CS · 5.8/m
dylzg#722
Kha'Zix · Jungle
10 / 9 / 8
51.4% KP
39,825
25.2% share
21,381g
283 CS · 7/m
Calix#해 린
Sylas · Mid
10 / 3 / 10
57.1% KP
35,329
22.3% share
20,028g
409 CS · 10.2/m
짐승거인#2005
Ezreal · ADC
3 / 7 / 8
31.4% KP
35,248
22.3% share
18,077g
353 CS · 8.8/m
헤어드라이어#1356
Karma · Support
2 / 9 / 14
45.7% KP
15,290
9.7% share
10,898g
28 CS · 0.7/m
Red side
DefeatXXX#羅生門
Gangplank · Top
3 / 13 / 12
40.5% KP
38,103
19.7% share
14,478g
210 CS · 5.2/m
星拾柒#1717
Ivern · Jungle
7 / 5 / 24
83.8% KP
37,028
19.2% share
15,526g
164 CS · 4.1/m
헤롱헤롱#0920
Zoe · Mid
11 / 6 / 8
51.4% KP
50,695
26.2% share
16,148g
226 CS · 5.6/m
Barry#KR2
Jinx · ADC
16 / 5 / 5
56.8% KP
61,885
32% share
25,356g
416 CS · 10.3/m
미드걸리면메튜렁탓#뭐라하지마
Taric · Support
0 / 6 / 22
59.5% KP
5,573
2.9% share
11,975g
61 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
