Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · Yesterday
9 / 7 / 6
K / D / A
38.5%
Kill participation
1,035.8
Damage / min
14,104g
466.8 gold / min
36
18 placed · 1 cleared
261
8.6 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG1psyDanger#KR1
Illaoi · Top
9 / 5 / 4
33.3% KP
27,882
24.2% share
14,606g
273 CS · 9/m
Hatsukoi#KR2
Lee Sin · Jungle
7 / 6 / 12
48.7% KP
16,745
14.6% share
13,794g
222 CS · 7.3/m
Sunny#요루시카
Syndra · Mid
9 / 7 / 6
38.5% KP
31,299
27.2% share
14,104g
261 CS · 8.6/m
This is my best#real
Kai'Sa · ADC
12 / 6 / 7
48.7% KP
24,851
21.6% share
17,537g
266 CS · 8.8/m
my bad#KR0
Pantheon · Support
2 / 10 / 15
43.6% KP
14,285
12.4% share
9,670g
37 CS · 1.2/m
Red side
Defeat사범대 도란#KR2
Camille · Top
9 / 9 / 2
32.4% KP
36,024
32.2% share
13,532g
225 CS · 7.4/m
별빛챠챠kk#1111
Talon · Jungle
9 / 4 / 9
52.9% KP
22,745
20.3% share
19,706g
293 CS · 9.7/m
love talon#xxx
Locke · Mid
12 / 7 / 4
47.1% KP
24,082
21.5% share
14,154g
217 CS · 7.2/m
구현우#UWU
Ziggs · ADC
1 / 8 / 12
38.2% KP
19,894
17.8% share
11,980g
220 CS · 7.3/m
Imago dei latore#kr01
Pyke · Support
3 / 11 / 13
47.1% KP
9,070
8.1% share
8,781g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
