Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nocturne
Victory
Ranked Solo/Duo · Yesterday
8 / 6 / 27
K / D / A
62.5%
Kill participation
929.6
Damage / min
18,049g
458.1 gold / min
60
14 placed · 10 cleared
254
6.4 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
3
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyaya#jgzz
Teemo · Top
4 / 6 / 7
28.2% KP
43,666
23% share
15,474g
285 CS · 7.2/m
Dies Irae#TTTT
Lee Sin · Jungle
3 / 12 / 7
25.6% KP
20,138
10.6% share
12,704g
222 CS · 5.6/m
누월킹#KR3
Nunu & Willump · Mid
10 / 14 / 13
59% KP
41,191
21.7% share
14,947g
172 CS · 4.4/m
No1vs1#Mio韩服
Tristana · ADC
14 / 10 / 9
59% KP
53,508
28.2% share
24,886g
372 CS · 9.4/m
렝 가#qwe
Rengar · Support
8 / 14 / 14
56.4% KP
31,057
16.4% share
15,238g
96 CS · 2.4/m
Red side
Victory명현의 길#0317
Olaf · Top
2 / 8 / 6
14.3% KP
17,524
9.3% share
13,342g
255 CS · 6.5/m
Sunny#요루시카
Nocturne · Jungle
8 / 6 / 27
62.5% KP
36,627
19.4% share
18,049g
254 CS · 6.4/m
송제우#KR1
Aurora · Mid
18 / 5 / 22
71.4% KP
52,299
27.7% share
19,764g
283 CS · 7.2/m
masonx#mxnxt
Kai'Sa · ADC
26 / 13 / 8
60.7% KP
67,333
35.7% share
26,745g
269 CS · 6.8/m
포빵이#KR1
Rakan · Support
2 / 7 / 47
87.5% KP
14,948
7.9% share
13,804g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
