Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 5 hours ago
6 / 7 / 5
K / D / A
27.5%
Kill participation
1,035.5
Damage / min
13,316g
426.6 gold / min
23
6 placed · 3 cleared
207
6.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory抖音teng#世界第Ad
Kled · Top
8 / 3 / 11
39.6% KP
32,878
21.4% share
13,644g
223 CS · 7.1/m
STK T1 JUST LIKE#괴물쥐
Lee Sin · Jungle
6 / 6 / 14
41.7% KP
19,858
12.9% share
12,966g
186 CS · 6/m
범 구#범구에용
Veigar · Mid
9 / 8 / 8
35.4% KP
33,988
22.1% share
13,567g
180 CS · 5.8/m
hanni04#486
Jinx · ADC
16 / 8 / 16
66.7% KP
49,451
32.2% share
21,427g
285 CS · 9.1/m
Noa#ch1
Pyke · Support
9 / 15 / 13
45.8% KP
17,396
11.3% share
11,734g
41 CS · 1.3/m
Red side
Defeat탑이니까솔킬따일수있지뭐#0000
Renekton · Top
2 / 6 / 8
25% KP
27,031
18.5% share
11,319g
228 CS · 7.3/m
ming#Mio韩服
Viego · Jungle
18 / 8 / 6
60% KP
29,140
20% share
16,396g
181 CS · 5.8/m
Sunny#요루시카
LeBlanc · Mid
6 / 7 / 5
27.5% KP
32,325
22.1% share
13,316g
207 CS · 6.6/m
씹딱범#0319
Zeri · ADC
12 / 10 / 9
52.5% KP
41,293
28.3% share
18,661g
288 CS · 9.2/m
Xiao Mao#CN1
Pantheon · Support
2 / 17 / 9
27.5% KP
16,255
11.1% share
8,751g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
