Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 203 days ago
9 / 11 / 11
K / D / A
62.5%
Kill participation
1,029
Damage / min
12,240g
420.1 gold / min
31
14 placed · 2 cleared
175
6 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSama#KR2
Akali · Top
5 / 6 / 6
30.6% KP
24,236
17.1% share
11,370g
204 CS · 7/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
9 / 6 / 10
52.8% KP
29,490
20.9% share
15,361g
258 CS · 8.9/m
BRO Loki#0823
Lissandra · Mid
9 / 7 / 11
55.6% KP
29,504
20.9% share
13,226g
227 CS · 7.8/m
HealthandAhn#Ahn
Mel · ADC
5 / 9 / 14
52.8% KP
27,836
19.7% share
13,464g
222 CS · 7.6/m
Geronimo#IPPO
Ezreal · Support
8 / 4 / 14
61.1% KP
30,370
21.5% share
12,397g
64 CS · 2.2/m
Red side
Victorycaballo ganador#0903
Sion · Top
10 / 6 / 13
71.9% KP
37,855
31.9% share
15,400g
229 CS · 7.9/m
Juhana#IsYou
Jarvan IV · Jungle
1 / 3 / 17
56.3% KP
16,026
13.5% share
11,297g
215 CS · 7.4/m
Maldives#0727
Aurora · Mid
9 / 11 / 11
62.5% KP
29,977
25.3% share
12,240g
175 CS · 6/m
EDG庆哥goLPL#羊尼克韩服
Sivir · ADC
6 / 9 / 12
56.3% KP
24,668
20.8% share
15,770g
281 CS · 9.6/m
Heru#KR821
Karma · Support
6 / 7 / 19
78.1% KP
9,965
8.4% share
11,036g
48 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
