Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 203 days ago
10 / 3 / 0
K / D / A
27.8%
Kill participation
1,127.1
Damage / min
12,504g
497.8 gold / min
34
13 placed · 9 cleared
244
9.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingen#KR1
Jayce · Top
2 / 11 / 3
13.9% KP
19,483
15.6% share
10,084g
173 CS · 6.9/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
12 / 4 / 6
50% KP
34,634
27.8% share
13,216g
206 CS · 8.2/m
Maldives#0727
Mel · Mid
10 / 3 / 0
27.8% KP
28,310
22.7% share
12,504g
244 CS · 9.7/m
592#2003
Corki · ADC
10 / 3 / 6
44.4% KP
22,144
17.8% share
13,932g
209 CS · 8.3/m
BRO Loki#0823
Neeko · Support
2 / 2 / 18
55.6% KP
20,163
16.2% share
8,619g
32 CS · 1.3/m
Red side
Defeattmhrnjh#1002
Ambessa · Top
4 / 7 / 6
43.5% KP
19,546
22.7% share
8,810g
137 CS · 5.5/m
DK Lucid#KR1
Nocturne · Jungle
8 / 6 / 9
73.9% KP
21,389
24.8% share
10,935g
158 CS · 6.3/m
dhoema#zypp
Aurora · Mid
5 / 5 / 4
39.1% KP
16,120
18.7% share
9,636g
179 CS · 7.1/m
b1n1#KR3
Ezreal · ADC
2 / 8 / 2
17.4% KP
20,115
23.3% share
9,002g
168 CS · 6.7/m
KRX Willer#KRX
Anivia · Support
4 / 10 / 6
43.5% KP
9,121
10.6% share
8,134g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
