Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 201 days ago
5 / 9 / 18
K / D / A
52.3%
Kill participation
1,437.5
Damage / min
16,401g
456.6 gold / min
48
20 placed · 10 cleared
315
8.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFA racerr#2006
Rumble · Top
5 / 9 / 15
45.5% KP
42,295
21.2% share
13,940g
231 CS · 6.4/m
So be it#last
Ambessa · Jungle
16 / 7 / 11
61.4% KP
41,035
20.6% share
20,575g
256 CS · 7.1/m
Maldives#0727
Ziggs · Mid
5 / 9 / 18
52.3% KP
51,630
25.9% share
16,401g
315 CS · 8.8/m
유내영#S T
Jhin · ADC
17 / 9 / 13
68.2% KP
52,274
26.2% share
22,463g
239 CS · 6.7/m
Dasomy#K R
Thresh · Support
1 / 9 / 26
61.4% KP
12,035
6% share
10,829g
50 CS · 1.4/m
Red side
DefeatSty1eee#1101
Ryze · Top
7 / 11 / 7
32.6% KP
35,432
22.9% share
15,914g
280 CS · 7.8/m
부히부히#KR6
Qiyana · Jungle
6 / 6 / 13
44.2% KP
34,646
22.4% share
17,857g
301 CS · 8.4/m
freezen#KR1
Anivia · Mid
10 / 6 / 4
32.6% KP
25,404
16.4% share
15,262g
288 CS · 8/m
Hebi#3 Y
Cassiopeia · ADC
13 / 11 / 11
55.8% KP
43,485
28.1% share
17,332g
258 CS · 7.2/m
中华第一亚索#国一索家海
Nautilus · Support
7 / 10 / 20
62.8% KP
15,921
10.3% share
12,211g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
