Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 193 days ago
13 / 5 / 7
K / D / A
50%
Kill participation
1,169.1
Damage / min
17,757g
498.3 gold / min
36
14 placed · 4 cleared
326
9.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat퍼펙트파워쉐이크#20g
Olaf · Top
13 / 1 / 14
90% KP
36,095
25.5% share
18,453g
317 CS · 8.9/m
nothing#x x
Kindred · Jungle
5 / 10 / 13
60% KP
28,303
20% share
13,942g
222 CS · 6.2/m
이오가왜있죠#KR1
Ahri · Mid
6 / 7 / 14
66.7% KP
37,140
26.3% share
12,770g
197 CS · 5.5/m
낙 시#KR1
Jinx · ADC
2 / 11 / 11
43.3% KP
20,202
14.3% share
13,761g
226 CS · 6.3/m
남극새#KR11
Anivia · Support
4 / 11 / 14
60% KP
19,689
13.9% share
10,475g
44 CS · 1.2/m
Red side
VictoryGot your Heart#조빵이
Darius · Top
4 / 10 / 3
17.5% KP
12,954
9.6% share
11,804g
204 CS · 5.7/m
복심이#야 수
Xin Zhao · Jungle
6 / 4 / 17
57.5% KP
34,341
25.4% share
15,444g
253 CS · 7.1/m
Maldives#0727
Ryze · Mid
13 / 5 / 7
50% KP
41,658
30.8% share
17,757g
326 CS · 9.1/m
Chang Min #KR1
Cassiopeia · ADC
14 / 5 / 9
57.5% KP
36,217
26.8% share
17,495g
288 CS · 8.1/m
DK rapport#KR0
Nautilus · Support
3 / 6 / 27
75% KP
10,194
7.5% share
11,697g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
