Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 187 days ago
5 / 9 / 13
K / D / A
38.3%
Kill participation
844.3
Damage / min
16,030g
387.4 gold / min
45
21 placed · 3 cleared
307
7.4 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSanling#FPX
Sion · Top
4 / 13 / 20
51.1% KP
28,473
13.4% share
14,486g
150 CS · 3.6/m
무감정솔랭기계#2007
Kindred · Jungle
22 / 13 / 7
61.7% KP
74,525
35.2% share
23,231g
293 CS · 7.1/m
Maldives#0727
Anivia · Mid
5 / 9 / 13
38.3% KP
34,941
16.5% share
16,030g
307 CS · 7.4/m
츄파춥스#8873
Varus · ADC
13 / 9 / 12
53.2% KP
59,336
28% share
21,593g
288 CS · 7/m
keb10#鈴原るる
Leona · Support
3 / 11 / 26
61.7% KP
14,691
6.9% share
12,907g
41 CS · 1/m
Red side
Victorybai se zh1 chuan#qwe1
Vayne · Top
20 / 10 / 13
60% KP
89,774
31.5% share
22,143g
299 CS · 7.2/m
화이팅an#KR1
Zyra · Jungle
14 / 7 / 22
65.5% KP
83,846
29.4% share
21,795g
305 CS · 7.4/m
Chiikawa#KR7
Sejuani · Mid
8 / 13 / 22
54.5% KP
34,356
12% share
15,536g
167 CS · 4/m
chesterbb#0811
Ezreal · ADC
12 / 9 / 13
45.5% KP
60,915
21.3% share
22,003g
327 CS · 7.9/m
데 헷#ฅ ฅ
Karma · Support
1 / 8 / 29
54.5% KP
16,428
5.8% share
12,425g
59 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
