Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 184 days ago
2 / 9 / 20
K / D / A
56.4%
Kill participation
535.1
Damage / min
10,950g
294.2 gold / min
135
62 placed · 11 cleared
29
0.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingen#KR1
Varus · Top
7 / 10 / 13
50% KP
31,974
18% share
14,800g
260 CS · 7/m
화이팅an#KR1
Karthus · Jungle
15 / 10 / 14
72.5% KP
59,481
33.5% share
18,912g
263 CS · 7.1/m
抖音丶Eliec#123
Quinn · Mid
10 / 5 / 11
52.5% KP
39,059
22% share
15,635g
248 CS · 6.7/m
약속의3코어#KR1
Senna · ADC
6 / 6 / 17
57.5% KP
35,585
20% share
16,261g
237 CS · 6.4/m
yinii#666
Leona · Support
2 / 8 / 15
42.5% KP
11,443
6.4% share
9,594g
26 CS · 0.7/m
Red side
Victory빈민가 소년#Ksap
Yasuo · Top
12 / 11 / 7
48.7% KP
25,891
15.9% share
17,011g
234 CS · 6.3/m
DNS Pyosik#KR2
Lee Sin · Jungle
12 / 5 / 17
74.4% KP
34,415
21.1% share
19,562g
264 CS · 7.1/m
숟가락귀환#KR1
Viktor · Mid
9 / 9 / 13
56.4% KP
47,219
28.9% share
14,154g
204 CS · 5.5/m
망고재민#Min
Ezreal · ADC
4 / 7 / 11
38.5% KP
35,906
22% share
17,403g
301 CS · 8.1/m
Maldives#0727
Karma · Support
2 / 9 / 20
56.4% KP
19,913
12.2% share
10,950g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
