Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 181 days ago
6 / 10 / 10
K / D / A
48.5%
Kill participation
1,005
Damage / min
14,539g
572.8 gold / min
18
8 placed · 5 cleared
211
8.3 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVenus#zypp
Vayne · Top
3 / 6 / 3
18.2% KP
22,208
24.3% share
9,871g
229 CS · 9/m
qweasdqweasdqw#2506
Zyra · Jungle
6 / 1 / 9
45.5% KP
16,008
17.5% share
12,720g
233 CS · 9.2/m
zhangyueyue#1029
Talon · Mid
13 / 0 / 4
51.5% KP
18,884
20.7% share
14,611g
243 CS · 9.6/m
Maldives#0727
Yunara · ADC
6 / 10 / 10
48.5% KP
25,511
27.9% share
14,539g
211 CS · 8.3/m
미 아#123
Bard · Support
5 / 4 / 13
54.5% KP
8,772
9.6% share
9,134g
34 CS · 1.3/m
Red side
Defeat어색했#7766
Fiora · Top
4 / 5 / 4
38.1% KP
13,846
21.4% share
11,087g
207 CS · 8.2/m
허수아비#무적이야
Fiddlesticks · Jungle
2 / 7 / 3
23.8% KP
9,230
14.3% share
9,678g
156 CS · 6.1/m
Live forever#1994
Viktor · Mid
0 / 8 / 3
14.3% KP
14,788
22.9% share
9,558g
239 CS · 9.4/m
김 씨#후죽리
Jhin · ADC
4 / 7 / 9
61.9% KP
12,693
19.7% share
12,979g
217 CS · 8.5/m
Kaibutsu#4111
Pyke · Support
11 / 6 / 6
81% KP
14,020
21.7% share
10,473g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
