Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 174 days ago
5 / 5 / 5
K / D / A
50%
Kill participation
873.6
Damage / min
10,948g
433 gold / min
13
7 placed · 2 cleared
190
7.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory03군필프로지망생#FATOP
Gragas · Top
7 / 5 / 7
46.7% KP
23,958
23% share
13,061g
212 CS · 8.4/m
뿡치타#0716
Jarvan IV · Jungle
7 / 3 / 17
80% KP
20,768
20% share
11,975g
170 CS · 6.7/m
Sanling#FPX
Viego · Mid
8 / 6 / 10
60% KP
26,606
25.6% share
11,228g
173 CS · 6.8/m
쥐정우#4334
Ashe · ADC
5 / 4 / 12
56.7% KP
19,588
18.8% share
12,627g
203 CS · 8/m
부스터#11111
Seraphine · Support
3 / 3 / 19
73.3% KP
13,102
12.6% share
9,034g
39 CS · 1.5/m
Red side
Defeat헤리z#6666
Gnar · Top
0 / 8 / 1
5% KP
14,688
18% share
8,791g
216 CS · 8.5/m
아구몬#용기의유대
Lee Sin · Jungle
7 / 4 / 5
60% KP
13,547
16.6% share
12,012g
176 CS · 7/m
Maldives#0727
Sylas · Mid
5 / 5 / 5
50% KP
22,088
27% share
10,948g
190 CS · 7.5/m
T1 Jinbeom#KR3
Cassiopeia · ADC
6 / 7 / 4
50% KP
21,658
26.5% share
11,653g
206 CS · 8.1/m
ovoowo#0213
Nautilus · Support
2 / 6 / 7
45% KP
9,735
11.9% share
7,711g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
