Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 170 days ago
7 / 10 / 4
K / D / A
61.1%
Kill participation
1,327.5
Damage / min
10,624g
431.6 gold / min
11
9 placed · 0 cleared
185
7.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory비밀공작원#KR1
Olaf · Top
8 / 4 / 6
35.9% KP
27,647
26% share
13,149g
195 CS · 7.9/m
La La Land#라라랜드
Jayce · Jungle
10 / 2 / 13
59% KP
16,560
15.6% share
14,455g
192 CS · 7.8/m
아아아앙 땅콩이 콩했떠 으이잉#나는정땅콩
Anivia · Mid
7 / 5 / 5
30.8% KP
19,575
18.4% share
10,611g
208 CS · 8.4/m
은 유#lulux
Ezreal · ADC
11 / 2 / 8
48.7% KP
24,525
23.1% share
16,778g
251 CS · 10.2/m
16hao#KR1
Qiyana · Support
3 / 5 / 12
38.5% KP
18,064
17% share
8,071g
40 CS · 1.6/m
Red side
Defeat03군필프로지망생#FATOP
Yorick · Top
2 / 8 / 4
33.3% KP
16,760
19.3% share
9,432g
159 CS · 6.5/m
guz1vjppr0kut3#2810
Lee Sin · Jungle
5 / 9 / 5
55.6% KP
12,392
14.3% share
10,474g
151 CS · 6.1/m
Maldives#0727
Azir · Mid
7 / 10 / 4
61.1% KP
32,679
37.6% share
10,624g
185 CS · 7.5/m
meviusskybluelon#gs6mg
Jhin · ADC
4 / 3 / 7
61.1% KP
18,453
21.2% share
13,459g
252 CS · 10.2/m
Ehz NuygniX#99999
Leona · Support
0 / 9 / 8
44.4% KP
6,672
7.7% share
6,412g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
