Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 166 days ago
6 / 6 / 11
K / D / A
41.5%
Kill participation
1,503.2
Damage / min
13,892g
477.4 gold / min
21
11 placed · 3 cleared
272
9.3 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryieada#KR1
K'Sante · Top
1 / 9 / 5
18.8% KP
16,571
11.8% share
10,010g
228 CS · 7.8/m
抖音丶夫神 jug#04501
Jax · Jungle
9 / 10 / 9
56.3% KP
32,336
23% share
14,198g
157 CS · 5.4/m
soriwon#KR1
Ryze · Mid
11 / 8 / 7
56.3% KP
38,991
27.7% share
15,062g
229 CS · 7.9/m
Jusang#1120
Smolder · ADC
8 / 7 / 12
62.5% KP
35,059
24.9% share
16,274g
224 CS · 7.7/m
Ptera#Dino
LeBlanc · Support
3 / 8 / 11
43.8% KP
17,614
12.5% share
8,720g
34 CS · 1.2/m
Red side
Defeatporosad#tear
Rumble · Top
8 / 7 / 10
43.9% KP
33,743
19.1% share
12,262g
199 CS · 6.8/m
Fanboy IU#99999
Naafiri · Jungle
17 / 10 / 6
56.1% KP
43,297
24.5% share
16,457g
227 CS · 7.8/m
Maldives#0727
Yone · Mid
6 / 6 / 11
41.5% KP
43,744
24.8% share
13,892g
272 CS · 9.3/m
Whymesodiao#jiaq3
Ashe · ADC
8 / 8 / 8
39% KP
38,123
21.6% share
14,687g
228 CS · 7.8/m
숲속의 도치#KR1CH
Sona · Support
2 / 1 / 23
61% KP
17,524
9.9% share
9,869g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
