Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 165 days ago
1 / 7 / 19
K / D / A
55.6%
Kill participation
465.8
Damage / min
8,354g
324.2 gold / min
72
30 placed · 3 cleared
15
0.6 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxiao ming ge#KR1
Olaf · Top
3 / 1 / 12
41.7% KP
23,943
21.4% share
11,602g
206 CS · 8/m
科技枪Qiyana#关敏绿
Fiddlesticks · Jungle
6 / 3 / 10
44.4% KP
17,126
15.3% share
14,318g
228 CS · 8.8/m
첫째키아나여왕#KR1
Mel · Mid
9 / 3 / 1
27.8% KP
21,864
19.5% share
12,429g
237 CS · 9.2/m
문어아사랑해I#KR1
Varus · ADC
17 / 5 / 6
63.9% KP
37,191
33.2% share
16,329g
183 CS · 7.1/m
Maldives#0727
Nautilus · Support
1 / 7 / 19
55.6% KP
12,002
10.7% share
8,354g
15 CS · 0.6/m
Red side
Defeat레넥톤 장인#KR1
Renekton · Top
1 / 6 / 1
10.5% KP
9,445
14.4% share
8,689g
210 CS · 8.2/m
xiaoqi#miohf
Xin Zhao · Jungle
1 / 5 / 5
31.6% KP
9,429
14.4% share
8,018g
151 CS · 5.9/m
永远赢不了#思念QAQ
Twisted Fate · Mid
3 / 5 / 1
21.1% KP
11,512
17.6% share
11,152g
212 CS · 8.2/m
EDG庆哥goLPL#羊尼克韩服
Ashe · ADC
10 / 12 / 4
73.7% KP
24,193
36.9% share
13,649g
191 CS · 7.4/m
성문왕자#0502
Braum · Support
4 / 8 / 12
84.2% KP
10,966
16.7% share
9,154g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
