Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 159 days ago
12 / 7 / 6
K / D / A
36%
Kill participation
982.5
Damage / min
15,729g
529.6 gold / min
29
12 placed · 2 cleared
253
8.5 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPure Imagination#ZZZZZ
Varus · Top
7 / 11 / 5
42.9% KP
38,123
28.2% share
12,068g
191 CS · 6.4/m
aimer#0520
Naafiri · Jungle
9 / 7 / 7
57.1% KP
30,621
22.6% share
15,240g
238 CS · 8/m
데마시아TV#Lux R
Fizz · Mid
3 / 13 / 5
28.6% KP
21,901
16.2% share
11,125g
199 CS · 6.7/m
d2eptrai2ka3#KR11
Yunara · ADC
7 / 12 / 8
53.6% KP
31,178
23% share
16,257g
238 CS · 8/m
츄파춥스#8873
Lulu · Support
2 / 7 / 17
67.9% KP
13,519
10% share
10,000g
29 CS · 1/m
Red side
VictoryT1 Midir#KR06
Anivia · Top
2 / 6 / 12
28% KP
16,910
14.1% share
10,457g
183 CS · 6.2/m
강아지좋아#KR3
Lee Sin · Jungle
19 / 4 / 15
68% KP
32,664
27.2% share
17,284g
225 CS · 7.6/m
Maldives#0727
Sylas · Mid
12 / 7 / 6
36% KP
29,180
24.3% share
15,729g
253 CS · 8.5/m
Golden Age#KR01
Caitlyn · ADC
8 / 5 / 12
40% KP
22,866
19.1% share
16,012g
258 CS · 8.7/m
어색했#7766
Camille · Support
9 / 6 / 18
54% KP
18,356
15.3% share
12,402g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
