Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 158 days ago
3 / 11 / 15
K / D / A
47.4%
Kill participation
696.8
Damage / min
10,416g
342.8 gold / min
25
12 placed · 3 cleared
204
6.7 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory이게 죽네 머쓱#아니이게
Cassiopeia · Top
7 / 7 / 16
54.8% KP
28,871
20.2% share
13,325g
204 CS · 6.7/m
So be it#last
Qiyana · Jungle
13 / 6 / 10
54.8% KP
33,473
23.4% share
18,809g
228 CS · 7.5/m
Faker#0409
Viktor · Mid
13 / 5 / 7
47.6% KP
39,808
27.9% share
16,957g
247 CS · 8.1/m
T1 Jinbeom#KR3
Draven · ADC
8 / 9 / 6
33.3% KP
30,450
21.3% share
15,929g
211 CS · 6.9/m
Sty1eee#1101
Nautilus · Support
1 / 11 / 18
45.2% KP
10,161
7.1% share
9,127g
29 CS · 1/m
Red side
Defeatxiaoyou#1231
Akali · Top
13 / 11 / 5
47.4% KP
33,781
28.1% share
15,698g
206 CS · 6.8/m
aimer#0520
Naafiri · Jungle
7 / 7 / 10
44.7% KP
20,085
16.7% share
12,639g
186 CS · 6.1/m
Maldives#0727
Annie · Mid
3 / 11 / 15
47.4% KP
21,171
17.6% share
10,416g
204 CS · 6.7/m
hle pyeonsik#HLE
Lucian · ADC
12 / 7 / 10
57.9% KP
36,891
30.7% share
14,441g
255 CS · 8.4/m
dy晚星白#bin
Milio · Support
3 / 6 / 21
63.2% KP
8,416
7% share
8,690g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
