Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 156 days ago
8 / 10 / 2
K / D / A
34.5%
Kill participation
829.9
Damage / min
12,378g
437.1 gold / min
39
13 placed · 6 cleared
203
7.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPure Imagination#ZZZZZ
Anivia · Top
2 / 4 / 9
37.9% KP
14,226
15.4% share
10,108g
195 CS · 6.9/m
asfdafds#asdf
Xin Zhao · Jungle
7 / 4 / 8
51.7% KP
13,406
14.5% share
13,378g
206 CS · 7.3/m
Maldives#0727
Aurora · Mid
8 / 10 / 2
34.5% KP
23,500
25.4% share
12,378g
203 CS · 7.2/m
BFX Slayer#0415
Ezreal · ADC
11 / 4 / 11
75.9% KP
31,819
34.4% share
15,951g
251 CS · 8.9/m
DNS 피터#0428
Karma · Support
1 / 3 / 22
79.3% KP
9,563
10.3% share
9,253g
20 CS · 0.7/m
Red side
Defeatchen#zypp
Yone · Top
9 / 3 / 0
36% KP
29,339
26.8% share
13,823g
247 CS · 8.7/m
허수아비#무적이야
Fiddlesticks · Jungle
4 / 6 / 5
36% KP
20,075
18.3% share
10,607g
182 CS · 6.4/m
Charm#S999
Ahri · Mid
10 / 4 / 2
48% KP
27,862
25.5% share
12,481g
218 CS · 7.7/m
hle pyeonsik#HLE
Caitlyn · ADC
1 / 10 / 3
16% KP
17,192
15.7% share
10,026g
193 CS · 6.8/m
Bae Suzy#KR1
Lux · Support
1 / 6 / 9
40% KP
14,952
13.7% share
8,089g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
