Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 153 days ago
10 / 9 / 0
K / D / A
47.6%
Kill participation
903.7
Damage / min
11,534g
456.8 gold / min
15
8 placed · 3 cleared
220
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat기리보이혁갓#아입니두
Vayne · Top
7 / 12 / 3
47.6% KP
25,685
29.8% share
11,213g
162 CS · 6.4/m
악마의삶 이종하#KR1
Xin Zhao · Jungle
1 / 10 / 4
23.8% KP
10,116
11.7% share
7,926g
143 CS · 5.7/m
Maldives#0727
Mel · Mid
10 / 9 / 0
47.6% KP
22,819
26.4% share
11,534g
220 CS · 8.7/m
Style#S T
Miss Fortune · ADC
1 / 12 / 6
33.3% KP
15,943
18.5% share
9,485g
164 CS · 6.5/m
허거덩#0303
Anivia · Support
2 / 11 / 6
38.1% KP
11,736
13.6% share
8,300g
46 CS · 1.8/m
Red side
VictoryT1 Guardian#KR3
Jayce · Top
9 / 7 / 16
46.3% KP
29,193
21.4% share
12,443g
174 CS · 6.9/m
JUGKlNG#테무캐니언
Nidalee · Jungle
16 / 4 / 21
68.5% KP
31,222
22.9% share
14,876g
185 CS · 7.3/m
20262026#1111
Hwei · Mid
8 / 4 / 13
38.9% KP
22,499
16.5% share
11,582g
199 CS · 7.9/m
Luon#11111
Jhin · ADC
10 / 1 / 12
40.7% KP
21,824
16% share
13,718g
197 CS · 7.8/m
JUGKlNG#kr
LeBlanc · Support
11 / 6 / 24
64.8% KP
31,574
23.2% share
10,645g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
