Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 149 days ago
11 / 5 / 3
K / D / A
42.4%
Kill participation
981.7
Damage / min
13,968g
505.8 gold / min
25
7 placed · 7 cleared
261
9.5 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory수진이#1112
K'Sante · Top
3 / 3 / 12
45.5% KP
13,078
12.4% share
10,464g
217 CS · 7.9/m
NoRoo#T 1
Ivern · Jungle
2 / 1 / 21
69.7% KP
10,647
10.1% share
12,055g
177 CS · 6.4/m
Maldives#0727
Akali · Mid
11 / 5 / 3
42.4% KP
27,111
25.7% share
13,968g
261 CS · 9.5/m
yayababy#小翔zz
Lucian · ADC
9 / 7 / 11
60.6% KP
27,505
26.1% share
14,455g
201 CS · 7.3/m
qweasdqweasdqw#KR1
Senna · Support
8 / 10 / 20
84.8% KP
27,183
25.8% share
11,611g
32 CS · 1.2/m
Red side
DefeatCasting#KR11
Twisted Fate · Top
6 / 4 / 2
30.8% KP
25,665
21.8% share
13,441g
231 CS · 8.4/m
밍 몽#밍 몽
Rek'Sai · Jungle
10 / 5 / 10
76.9% KP
16,352
13.9% share
11,952g
146 CS · 5.3/m
Calix#해 린
Annie · Mid
1 / 6 / 7
30.8% KP
28,478
24.2% share
9,014g
191 CS · 6.9/m
DNS Revenge#KR 1
Yunara · ADC
7 / 11 / 11
69.2% KP
38,095
32.4% share
13,271g
242 CS · 8.8/m
Sty1eee#1101
Lulu · Support
2 / 7 / 15
65.4% KP
9,042
7.7% share
8,277g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
