Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 145 days ago
17 / 8 / 4
K / D / A
55.3%
Kill participation
1,310.2
Damage / min
15,793g
485.9 gold / min
32
11 placed · 7 cleared
227
7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat치기리 효마#4 4
Jayce · Top
11 / 13 / 5
53.3% KP
33,697
25.7% share
14,907g
223 CS · 6.9/m
JUGKlNG#kr
Jarvan IV · Jungle
4 / 7 / 19
76.7% KP
25,068
19.1% share
13,567g
184 CS · 5.7/m
Witt#123
Zoe · Mid
5 / 4 / 8
43.3% KP
37,323
28.5% share
11,659g
219 CS · 6.7/m
AdoZero#0716
Varus · ADC
9 / 7 / 8
56.7% KP
24,577
18.8% share
15,921g
265 CS · 8.2/m
Loopy#1813
Alistar · Support
1 / 7 / 17
60% KP
10,395
7.9% share
8,726g
29 CS · 0.9/m
Red side
Victorysongman#KR11
Xin Zhao · Top
10 / 7 / 9
50% KP
37,346
25.2% share
17,119g
239 CS · 7.4/m
Bonnie#0314
Lee Sin · Jungle
4 / 5 / 10
36.8% KP
17,060
11.5% share
12,809g
225 CS · 6.9/m
Maldives#0727
Mel · Mid
17 / 8 / 4
55.3% KP
42,581
28.8% share
15,793g
227 CS · 7/m
bai se zh1 chuan#qwe1
Jhin · ADC
6 / 5 / 19
65.8% KP
37,854
25.6% share
16,768g
287 CS · 8.8/m
Cecilia#1325
Rell · Support
1 / 5 / 24
65.8% KP
13,193
8.9% share
10,364g
40 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
