Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 144 days ago
11 / 1 / 11
K / D / A
57.9%
Kill participation
1,551.1
Damage / min
11,613g
557 gold / min
11
7 placed · 2 cleared
197
9.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeveradmitdefeat#ywn
Darius · Top
8 / 3 / 6
36.8% KP
16,140
17.7% share
10,080g
166 CS · 8/m
JUGKlNG#테무캐니언
Nidalee · Jungle
8 / 4 / 11
50% KP
15,686
17.2% share
9,780g
142 CS · 6.8/m
Maldives#0727
Ryze · Mid
11 / 1 / 11
57.9% KP
32,340
35.5% share
11,613g
197 CS · 9.4/m
또또죽냐#유 봄
Caitlyn · ADC
10 / 2 / 11
55.3% KP
18,467
20.3% share
13,467g
180 CS · 8.6/m
Bluffing#1207
Braum · Support
1 / 1 / 26
71.1% KP
8,473
9.3% share
7,098g
12 CS · 0.6/m
Red side
DefeatMoon#KR18
Jax · Top
1 / 7 / 4
45.5% KP
10,463
15% share
9,183g
165 CS · 7.9/m
Karasu#333
Skarner · Jungle
1 / 6 / 4
45.5% KP
7,036
10.1% share
7,134g
111 CS · 5.3/m
DK ShowMaker#KR1
Cassiopeia · Mid
5 / 7 / 1
54.5% KP
23,724
34% share
9,369g
161 CS · 7.7/m
강 준#펜리르
Yunara · ADC
4 / 8 / 2
54.5% KP
22,297
31.9% share
9,952g
153 CS · 7.3/m
DongDanny#0000
Nautilus · Support
0 / 10 / 8
72.7% KP
6,282
9% share
5,887g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
