Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 135 days ago
5 / 4 / 21
K / D / A
70.3%
Kill participation
1,415.8
Damage / min
14,350g
447.3 gold / min
28
13 placed · 3 cleared
282
8.8 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypuppyxi#1123
Dr. Mundo · Top
2 / 3 / 9
29.7% KP
34,403
19.8% share
13,759g
266 CS · 8.3/m
抖音阿甘爱跑步#xtz小弟
Rengar · Jungle
20 / 4 / 6
70.3% KP
37,913
21.8% share
20,231g
260 CS · 8.1/m
Maldives#0727
Annie · Mid
5 / 4 / 21
70.3% KP
45,424
26.1% share
14,350g
282 CS · 8.8/m
Cozy#T T
Varus · ADC
9 / 8 / 9
48.6% KP
43,386
25% share
17,753g
265 CS · 8.3/m
JaxKing#FuHan
Jax · Support
1 / 7 / 16
45.9% KP
12,716
7.3% share
9,803g
29 CS · 0.9/m
Red side
DefeatKIRINJI#0826
K'Sante · Top
4 / 8 / 8
46.2% KP
37,122
22.5% share
12,164g
230 CS · 7.2/m
Haru#0603
Lee Sin · Jungle
8 / 7 / 4
46.2% KP
24,792
15.1% share
13,141g
215 CS · 6.7/m
베베핑크#KR1
Cassiopeia · Mid
3 / 6 / 5
30.8% KP
34,507
21% share
12,698g
259 CS · 8.1/m
엔믹스 지우#KR33
Ezreal · ADC
11 / 7 / 7
69.2% KP
59,563
36.2% share
18,653g
266 CS · 8.3/m
HLE Gumayusi#0298
Alistar · Support
0 / 9 / 14
53.8% KP
8,714
5.3% share
8,485g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
