Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 127 days ago
5 / 9 / 16
K / D / A
56.8%
Kill participation
701.9
Damage / min
9,677g
374.4 gold / min
91
32 placed · 12 cleared
24
0.9 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCalix#해 린
Cassiopeia · Top
6 / 6 / 5
29.7% KP
16,392
16.2% share
10,609g
204 CS · 7.9/m
Grizzly#KR3
Lee Sin · Jungle
13 / 4 / 7
54.1% KP
20,536
20.3% share
14,705g
210 CS · 8.1/m
Azhy#KR1
Riven · Mid
8 / 9 / 7
40.5% KP
17,848
17.6% share
13,055g
182 CS · 7/m
bai se zh1 chuan#qwe1
Ziggs · ADC
5 / 2 / 13
48.6% KP
28,431
28.1% share
14,855g
268 CS · 10.4/m
Maldives#0727
Camille · Support
5 / 9 / 16
56.8% KP
18,145
17.9% share
9,677g
24 CS · 0.9/m
Red side
DefeatPerfecT#132
Kennen · Top
3 / 7 / 6
30% KP
17,920
19.9% share
9,787g
187 CS · 7.2/m
So be it#last
Naafiri · Jungle
10 / 5 / 10
66.7% KP
23,111
25.6% share
12,406g
153 CS · 5.9/m
suis#kr7
Galio · Mid
4 / 7 / 13
56.7% KP
23,843
26.4% share
10,997g
215 CS · 8.3/m
抖音丶辛哥哥#9999
Mel · ADC
6 / 7 / 2
26.7% KP
13,470
14.9% share
11,155g
218 CS · 8.4/m
독기품기#123
Pyke · Support
7 / 11 / 12
63.3% KP
11,803
13.1% share
10,140g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
