Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 127 days ago
6 / 5 / 10
K / D / A
41%
Kill participation
989.3
Damage / min
12,977g
491.2 gold / min
23
12 placed · 3 cleared
241
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAileri#KR1
Irelia · Top
12 / 4 / 6
46.2% KP
30,294
25.5% share
16,653g
260 CS · 9.8/m
So be it#last
Qiyana · Jungle
15 / 2 / 5
51.3% KP
28,168
23.8% share
15,775g
206 CS · 7.8/m
Maldives#0727
Syndra · Mid
6 / 5 / 10
41% KP
26,133
22% share
12,977g
241 CS · 9.1/m
아 뜨#abc
Caitlyn · ADC
4 / 6 / 8
30.8% KP
22,666
19.1% share
12,354g
217 CS · 8.2/m
DK ShowMaker#KR1
Bard · Support
2 / 5 / 17
48.7% KP
11,329
9.6% share
8,848g
21 CS · 0.8/m
Red side
DefeatT1 Guardian#KR3
Rumble · Top
5 / 7 / 3
36.4% KP
17,815
19.8% share
11,088g
209 CS · 7.9/m
nizuizhengui#小何的枪
Pantheon · Jungle
9 / 9 / 3
54.5% KP
16,799
18.7% share
12,324g
120 CS · 4.5/m
suis#kr7
Ekko · Mid
3 / 8 / 3
27.3% KP
12,688
14.1% share
9,776g
219 CS · 8.3/m
독기품기#123
Ezreal · ADC
5 / 6 / 4
40.9% KP
27,674
30.7% share
12,311g
229 CS · 8.7/m
bai se zh1 chuan#qwe1
Karma · Support
0 / 9 / 12
54.5% KP
15,023
16.7% share
7,731g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
