Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 126 days ago
3 / 9 / 4
K / D / A
23.3%
Kill participation
604.3
Damage / min
10,074g
301 gold / min
32
13 placed · 3 cleared
208
6.2 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRaiderGO#TWTV0
Darius · Top
11 / 0 / 5
53.3% KP
22,378
22.8% share
17,905g
348 CS · 10.4/m
asdasd1#KR33
Lee Sin · Jungle
4 / 5 / 14
60% KP
18,958
19.3% share
13,308g
231 CS · 6.9/m
Maldives#0727
Akali · Mid
3 / 9 / 4
23.3% KP
20,224
20.6% share
10,074g
208 CS · 6.2/m
미풍OuO#520
Tristana · ADC
11 / 4 / 3
46.7% KP
25,087
25.6% share
19,061g
312 CS · 9.3/m
yuedu#KR1
Lulu · Support
1 / 4 / 18
63.3% KP
11,436
11.7% share
9,541g
44 CS · 1.3/m
Red side
Defeat근육밀레니엄#KR33
Yone · Top
1 / 8 / 3
18.2% KP
11,715
11.4% share
10,801g
232 CS · 6.9/m
Na병현#2001
Wukong · Jungle
4 / 6 / 8
54.5% KP
14,848
14.4% share
12,814g
191 CS · 5.7/m
권지인#1215
Cassiopeia · Mid
8 / 3 / 5
59.1% KP
30,023
29.2% share
15,075g
279 CS · 8.3/m
bai se zh1 chuan#qwe1
Senna · ADC
8 / 6 / 6
63.6% KP
37,160
36.2% share
17,889g
286 CS · 8.5/m
DNS 피터#0428
Nautilus · Support
1 / 7 / 14
68.2% KP
9,023
8.8% share
9,770g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
