Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 125 days ago
3 / 6 / 11
K / D / A
63.6%
Kill participation
969.3
Damage / min
10,193g
392.8 gold / min
19
10 placed · 0 cleared
220
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUNSECRET#6789
Rumble · Top
9 / 8 / 6
68.2% KP
24,300
26.6% share
10,446g
169 CS · 6.5/m
MVKE Sofm#2244
Xin Zhao · Jungle
6 / 8 / 4
45.5% KP
14,815
16.2% share
10,408g
176 CS · 6.8/m
Maldives#0727
Lissandra · Mid
3 / 6 / 11
63.6% KP
25,154
27.5% share
10,193g
220 CS · 8.5/m
Moon#KR18
Ezreal · ADC
1 / 6 / 4
22.7% KP
21,185
23.2% share
10,056g
201 CS · 7.7/m
刘宇轩是牛屎粑粑#prs
Janna · Support
3 / 5 / 6
40.9% KP
6,035
6.6% share
8,493g
69 CS · 2.7/m
Red side
Victoryxopp#KR1
Fiora · Top
10 / 8 / 7
51.5% KP
20,925
17.7% share
12,314g
144 CS · 5.5/m
Radiohead#KR1
Lee Sin · Jungle
11 / 3 / 16
81.8% KP
28,884
24.4% share
14,872g
213 CS · 8.2/m
KIFFEUR IS BACK#KR7
Kennen · Mid
4 / 5 / 16
60.6% KP
24,273
20.5% share
11,605g
191 CS · 7.4/m
Strawberry#S T
Seraphine · ADC
7 / 1 / 12
57.6% KP
33,088
28% share
15,208g
246 CS · 9.5/m
렐복치#KR1
Rell · Support
1 / 5 / 23
72.7% KP
11,138
9.4% share
8,393g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
