Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 125 days ago
5 / 2 / 7
K / D / A
44.4%
Kill participation
1,070.4
Damage / min
11,134g
468.1 gold / min
17
8 placed · 1 cleared
193
8.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZORN#E500
Vladimir · Top
7 / 0 / 5
44.4% KP
20,568
22.2% share
12,293g
273 CS · 11.5/m
evi#MioHF
Bel'Veth · Jungle
7 / 0 / 11
66.7% KP
15,219
16.4% share
12,705g
198 CS · 8.3/m
Maldives#0727
Vayne · Mid
5 / 2 / 7
44.4% KP
25,457
27.4% share
11,134g
193 CS · 8.1/m
Hebi#3 Y
Cassiopeia · ADC
3 / 7 / 13
59.3% KP
15,951
17.2% share
9,677g
150 CS · 6.3/m
나는 고등학교에 가본 적이없어#reze
Pantheon · Support
5 / 7 / 14
70.4% KP
15,630
16.8% share
9,012g
37 CS · 1.6/m
Red side
DefeatPungyeon#0116
Jayce · Top
0 / 7 / 2
12.5% KP
15,585
18.1% share
7,899g
210 CS · 8.8/m
抖音丶辛哥哥#9999
Graves · Jungle
5 / 5 / 5
62.5% KP
19,371
22.5% share
9,743g
161 CS · 6.8/m
봄 비#0908
Galio · Mid
1 / 5 / 7
50% KP
13,688
15.9% share
6,641g
124 CS · 5.2/m
Departures#Kami
Zeri · ADC
9 / 5 / 5
87.5% KP
28,562
33.1% share
13,887g
225 CS · 9.5/m
DNS 피터#0428
Rell · Support
1 / 5 / 13
87.5% KP
9,065
10.5% share
6,542g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
