Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 124 days ago
5 / 9 / 9
K / D / A
41.2%
Kill participation
771.9
Damage / min
13,090g
403.4 gold / min
30
9 placed · 4 cleared
290
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat大雄弄丢了叮当猫#66666
Malphite · Top
8 / 7 / 10
52.9% KP
16,510
13.5% share
12,823g
181 CS · 5.6/m
좀쎈남자ii#1111
Taliyah · Jungle
6 / 7 / 19
73.5% KP
35,641
29.1% share
14,867g
240 CS · 7.4/m
Maldives#0727
Corki · Mid
5 / 9 / 9
41.2% KP
25,047
20.4% share
13,090g
290 CS · 8.9/m
抖音极核#虞姬电竞
Draven · ADC
10 / 14 / 7
50% KP
33,070
27% share
16,871g
237 CS · 7.3/m
사랑합니다#K T
Camille · Support
5 / 16 / 8
38.2% KP
12,413
10.1% share
10,115g
30 CS · 0.9/m
Red side
VictoryKisue9#123
Ambessa · Top
7 / 4 / 15
41.5% KP
27,401
16.9% share
16,316g
274 CS · 8.4/m
Na병현#2001
Ekko · Jungle
21 / 6 / 13
64.2% KP
48,009
29.7% share
19,543g
226 CS · 7/m
bububu#KR7
Viktor · Mid
6 / 6 / 16
41.5% KP
29,528
18.2% share
15,593g
296 CS · 9.1/m
꼬마딩구리#KR1
Senna · ADC
18 / 7 / 19
69.8% KP
48,301
29.8% share
20,465g
217 CS · 6.7/m
Be unhappy#KR1
Nautilus · Support
1 / 11 / 20
39.6% KP
8,626
5.3% share
9,631g
49 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
