Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 124 days ago
7 / 12 / 4
K / D / A
39.3%
Kill participation
832.3
Damage / min
14,373g
448 gold / min
22
11 placed · 0 cleared
290
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHLE 팬서#KR1
Sion · Top
7 / 5 / 11
64.3% KP
26,263
21.4% share
12,189g
209 CS · 6.5/m
Na병현#2001
Ekko · Jungle
8 / 7 / 10
64.3% KP
26,861
21.8% share
15,305g
190 CS · 5.9/m
Maldives#0727
Yone · Mid
7 / 12 / 4
39.3% KP
26,703
21.7% share
14,373g
290 CS · 9/m
누구세요3#KR1
Kog'Maw · ADC
6 / 13 / 4
35.7% KP
37,233
30.3% share
15,603g
288 CS · 9/m
向阳而生不惧阴霾#66666
Lulu · Support
0 / 9 / 13
46.4% KP
5,877
4.8% share
8,131g
47 CS · 1.5/m
Red side
Victory14小孩幻想赢对线#4453
Vayne · Top
5 / 12 / 4
19.6% KP
29,566
17.9% share
10,249g
146 CS · 4.6/m
Grizzly#KR3
Lee Sin · Jungle
6 / 8 / 15
45.7% KP
15,649
9.5% share
14,644g
236 CS · 7.4/m
혀 베임#0219
Lissandra · Mid
9 / 2 / 16
54.3% KP
34,303
20.7% share
15,916g
260 CS · 8.1/m
Pungyeon#0116
Yunara · ADC
23 / 3 / 16
84.8% KP
73,284
44.3% share
25,667g
331 CS · 10.3/m
나는 고등학교에 가본 적이없어#reze
Nautilus · Support
3 / 4 / 25
60.9% KP
12,531
7.6% share
11,410g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
