Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 124 days ago
9 / 11 / 8
K / D / A
53.1%
Kill participation
1,223.5
Damage / min
14,696g
531.5 gold / min
11
7 placed · 1 cleared
216
7.8 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjio3r#Miss
Olaf · Top
3 / 7 / 5
21.6% KP
20,135
15.2% share
8,986g
162 CS · 5.9/m
카리나#애교용
Nidalee · Jungle
5 / 7 / 14
51.4% KP
22,644
17.1% share
11,971g
189 CS · 6.8/m
CYBER ATLETA#TDAH
Cassiopeia · Mid
5 / 5 / 8
35.1% KP
35,988
27.2% share
12,388g
247 CS · 8.9/m
Pungyeon#0116
Yunara · ADC
18 / 5 / 6
64.9% KP
41,821
31.6% share
22,711g
258 CS · 9.3/m
tmhrnjh#1002
Thresh · Support
6 / 8 / 20
70.3% KP
11,759
8.9% share
10,851g
28 CS · 1/m
Red side
Defeat14小孩幻想赢对线#4453
Zaahen · Top
9 / 6 / 5
43.8% KP
26,992
22.8% share
12,585g
203 CS · 7.3/m
T1 Midir#KR06
Aatrox · Jungle
4 / 8 / 10
43.8% KP
17,527
14.8% share
10,546g
166 CS · 6/m
Milica#77777
Ryze · Mid
2 / 3 / 10
37.5% KP
17,872
15.1% share
10,989g
254 CS · 9.2/m
Maldives#0727
Miss Fortune · ADC
9 / 11 / 8
53.1% KP
33,831
28.5% share
14,696g
216 CS · 7.8/m
나는 고등학교에 가본 적이없어#reze
Camille · Support
8 / 10 / 12
62.5% KP
22,390
18.9% share
10,819g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
