Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 124 days ago
4 / 8 / 8
K / D / A
48%
Kill participation
835.8
Damage / min
11,742g
413 gold / min
26
11 placed · 1 cleared
245
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat좀쎈남자ii#1111
Jayce · Top
2 / 14 / 7
36% KP
16,534
14.4% share
9,531g
159 CS · 5.6/m
YONG2#6666
Olaf · Jungle
9 / 13 / 5
56% KP
26,957
23.5% share
13,477g
184 CS · 6.5/m
Maldives#0727
Ahri · Mid
4 / 8 / 8
48% KP
23,766
20.8% share
11,742g
245 CS · 8.6/m
hle pyeonsik#HLE
Ezreal · ADC
10 / 7 / 9
76% KP
40,249
35.2% share
16,566g
251 CS · 8.8/m
BerrGod#KR3
Bard · Support
0 / 11 / 15
60% KP
6,990
6.1% share
7,729g
22 CS · 0.8/m
Red side
Victorybai se zh1 chuan#qwe1
Vayne · Top
17 / 5 / 6
43.4% KP
40,133
29.9% share
16,779g
232 CS · 8.2/m
RaiderGO#TWTV0
Nasus · Jungle
7 / 2 / 23
56.6% KP
21,542
16% share
14,845g
219 CS · 7.7/m
devil galio#hmbb
Galio · Mid
7 / 7 / 27
64.2% KP
23,428
17.4% share
13,286g
209 CS · 7.4/m
BLG Viper#0708
Mel · ADC
11 / 5 / 12
43.4% KP
28,939
21.5% share
14,316g
207 CS · 7.3/m
向阳而生不惧阴霾#66666
Camille · Support
11 / 6 / 19
56.6% KP
20,357
15.1% share
11,428g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
