Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 118 days ago
5 / 7 / 12
K / D / A
37.8%
Kill participation
906
Damage / min
14,890g
459.1 gold / min
31
15 placed · 1 cleared
311
9.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOnPi#온 피
K'Sante · Top
2 / 5 / 12
53.8% KP
18,661
16% share
12,268g
269 CS · 8.3/m
Grizzly#KR3
Qiyana · Jungle
12 / 10 / 8
76.9% KP
37,313
32% share
17,686g
230 CS · 7.1/m
Dongnan#030
Viktor · Mid
6 / 5 / 13
73.1% KP
36,638
31.4% share
13,411g
250 CS · 7.7/m
076#0314
Jhin · ADC
3 / 15 / 6
34.6% KP
11,501
9.9% share
12,428g
183 CS · 5.6/m
퍼스트 펭귄#정재훈
Bard · Support
3 / 10 / 19
84.6% KP
12,647
10.8% share
9,880g
28 CS · 0.9/m
Red side
Victory미드가내현#0207
Garen · Top
9 / 3 / 6
33.3% KP
29,859
22.6% share
16,289g
283 CS · 8.7/m
악마의삶 이종하#KR1
Jayce · Jungle
7 / 6 / 15
48.9% KP
27,024
20.4% share
15,565g
232 CS · 7.2/m
Maldives#0727
Syndra · Mid
5 / 7 / 12
37.8% KP
29,384
22.2% share
14,890g
311 CS · 9.6/m
나는 고등학교에 가본 적이없어#reze
Twitch · ADC
23 / 6 / 8
68.9% KP
34,846
26.3% share
19,670g
220 CS · 6.8/m
Keria#4111
Blitzcrank · Support
1 / 4 / 25
57.8% KP
11,163
8.4% share
10,043g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
