Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 116 days ago
4 / 6 / 8
K / D / A
44.4%
Kill participation
697.7
Damage / min
11,862g
441.5 gold / min
25
12 placed · 2 cleared
246
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSolarbacca KR#GPQ
Gangplank · Top
4 / 1 / 8
42.9% KP
23,820
26.4% share
12,282g
254 CS · 9.5/m
BLG Viper#0708
Lee Sin · Jungle
8 / 4 / 11
67.9% KP
14,482
16.1% share
13,092g
179 CS · 6.7/m
로키의 코 드리블#2004
LeBlanc · Mid
7 / 11 / 5
42.9% KP
23,548
26.1% share
10,413g
139 CS · 5.2/m
Cecilia#1325
Xayah · ADC
7 / 7 / 1
28.6% KP
23,022
25.5% share
13,134g
217 CS · 8.1/m
yuedu#KR1
Rakan · Support
2 / 4 / 12
50% KP
5,335
5.9% share
8,066g
29 CS · 1.1/m
Red side
Victorytmhrnjh#1002
Jayce · Top
4 / 9 / 4
29.6% KP
19,856
22.3% share
11,544g
232 CS · 8.6/m
Desire#Tired
Taliyah · Jungle
5 / 5 / 5
37% KP
10,741
12% share
13,152g
252 CS · 9.4/m
Maldives#0727
Yone · Mid
4 / 6 / 8
44.4% KP
18,744
21% share
11,862g
246 CS · 9.2/m
Calix#해 린
Ezreal · ADC
10 / 4 / 6
59.3% KP
32,205
36.1% share
17,301g
263 CS · 9.8/m
Republic#123
Thresh · Support
4 / 4 / 11
55.6% KP
7,624
8.5% share
9,539g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
