Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 116 days ago
9 / 4 / 13
K / D / A
57.9%
Kill participation
1,176.2
Damage / min
17,657g
491.2 gold / min
37
15 placed · 6 cleared
314
8.7 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySolitude#S T
Gnar · Top
9 / 8 / 9
47.4% KP
32,354
24.6% share
16,326g
266 CS · 7.4/m
Im noob777#777
Locke · Jungle
13 / 4 / 11
63.2% KP
28,131
21.4% share
18,420g
230 CS · 6.4/m
Maldives#0727
Cassiopeia · Mid
9 / 4 / 13
57.9% KP
42,285
32.1% share
17,657g
314 CS · 8.7/m
你意欲何为#627
Kai'Sa · ADC
6 / 5 / 9
39.5% KP
21,989
16.7% share
18,214g
297 CS · 8.3/m
DNS 피터#0428
Nautilus · Support
1 / 7 / 17
47.4% KP
6,987
5.3% share
10,463g
30 CS · 0.8/m
Red side
DefeatYiNova#2006
Olaf · Top
6 / 12 / 3
32.1% KP
25,014
19.7% share
13,536g
231 CS · 6.4/m
抖音丶辛哥哥#9999
Zyra · Jungle
8 / 5 / 8
57.1% KP
36,477
28.7% share
15,911g
304 CS · 8.5/m
ParisVan#不知名歌手
Ryze · Mid
5 / 8 / 7
42.9% KP
24,641
19.4% share
13,893g
297 CS · 8.3/m
sad and bad#KR1
Yunara · ADC
8 / 8 / 8
57.1% KP
32,117
25.3% share
19,105g
329 CS · 9.2/m
yuedu#KR1
Braum · Support
1 / 5 / 18
67.9% KP
8,662
6.8% share
10,582g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
