Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 116 days ago
10 / 9 / 10
K / D / A
55.6%
Kill participation
867.5
Damage / min
11,742g
460.8 gold / min
21
12 placed · 0 cleared
168
6.6 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory구름다리농장#0120
Gnar · Top
12 / 2 / 5
47.2% KP
29,165
27.3% share
11,922g
206 CS · 8.1/m
Zac#KR1
Zac · Jungle
4 / 3 / 18
61.1% KP
18,238
17.1% share
11,539g
165 CS · 6.5/m
Maldives#0727
Locke · Mid
10 / 9 / 10
55.6% KP
22,107
20.7% share
11,742g
168 CS · 6.6/m
DNS 피터#0428
Senna · ADC
9 / 1 / 13
61.1% KP
33,604
31.4% share
13,973g
194 CS · 7.6/m
小 云#ziye
Alistar · Support
1 / 5 / 10
30.6% KP
3,807
3.6% share
7,231g
35 CS · 1.4/m
Red side
DefeatTigoya#123
Vayne · Top
4 / 12 / 1
25% KP
25,039
23.6% share
8,705g
139 CS · 5.5/m
guz1vjppr0kut3#2810
Naafiri · Jungle
5 / 6 / 5
50% KP
20,319
19.1% share
10,248g
187 CS · 7.3/m
Milica#77777
Galio · Mid
7 / 4 / 9
80% KP
25,558
24.1% share
10,762g
204 CS · 8/m
vinaka#KR1
Jhin · ADC
2 / 9 / 6
40% KP
22,730
21.4% share
10,531g
201 CS · 7.9/m
Cecilia#1325
Nautilus · Support
2 / 5 / 13
75% KP
12,473
11.8% share
8,098g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
