Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 106 days ago
9 / 2 / 14
K / D / A
65.7%
Kill participation
1,217.8
Damage / min
11,793g
575.7 gold / min
19
8 placed · 2 cleared
200
9.8 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory네 요#ね よ
Renekton · Top
7 / 4 / 7
40% KP
19,346
20.7% share
10,057g
167 CS · 8.2/m
Grizzly#KR3
Nidalee · Jungle
13 / 2 / 15
80% KP
28,068
30% share
12,379g
145 CS · 7.1/m
Maldives#0727
Yone · Mid
9 / 2 / 14
65.7% KP
24,945
26.7% share
11,793g
200 CS · 9.8/m
영 재#soop
Jhin · ADC
4 / 3 / 8
34.3% KP
13,000
13.9% share
10,016g
159 CS · 7.8/m
Creative Self#KR1
Camille · Support
2 / 8 / 10
34.3% KP
8,218
8.8% share
6,406g
22 CS · 1.1/m
Red side
DefeatYuny#유니짜장맨
K'Sante · Top
5 / 7 / 0
26.3% KP
15,295
20.6% share
8,130g
144 CS · 7/m
오리지널찰떡쿠키#KR1
Nasus · Jungle
5 / 6 / 4
47.4% KP
11,238
15.1% share
7,608g
112 CS · 5.5/m
첫째키아나여왕#KR1
Orianna · Mid
0 / 10 / 3
15.8% KP
14,819
19.9% share
5,955g
133 CS · 6.5/m
Hebi#스케치
Cassiopeia · ADC
7 / 4 / 3
52.6% KP
21,206
28.5% share
9,196g
146 CS · 7.1/m
키보드에음료쏟아서고장내는이도윤#KR1
Skarner · Support
2 / 8 / 7
47.4% KP
11,767
15.8% share
6,352g
38 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
