Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 105 days ago
10 / 13 / 9
K / D / A
48.7%
Kill participation
1,046.2
Damage / min
17,587g
495.9 gold / min
19
9 placed · 3 cleared
312
8.8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisue9#123
Jayce · Top
12 / 8 / 17
48.3% KP
38,215
22.7% share
18,877g
277 CS · 7.8/m
TOP UmTi#0602
Locke · Jungle
17 / 7 / 15
53.3% KP
31,485
18.7% share
18,707g
252 CS · 7.1/m
쪼렙이다말로하자#KR1
Zoe · Mid
12 / 8 / 19
51.7% KP
38,927
23.1% share
16,539g
218 CS · 6.1/m
daoxinwengu1#KR1
Jhin · ADC
14 / 7 / 20
56.7% KP
39,341
23.4% share
21,928g
295 CS · 8.3/m
럭 스#1 등
Lux · Support
5 / 10 / 31
60% KP
20,295
12.1% share
13,237g
60 CS · 1.7/m
Red side
Defeat충 치#충치1
Malphite · Top
3 / 13 / 12
38.5% KP
17,473
12.7% share
12,170g
168 CS · 4.7/m
La La Land#라라랜드
Lee Sin · Jungle
15 / 6 / 9
61.5% KP
34,885
25.4% share
18,974g
241 CS · 6.8/m
Maldives#0727
Yasuo · Mid
10 / 13 / 9
48.7% KP
37,106
27.1% share
17,587g
312 CS · 8.8/m
NinjaKiwi#KoR
Mel · ADC
6 / 13 / 4
25.6% KP
23,275
17% share
15,767g
305 CS · 8.6/m
yaya#YQFZZ
Vex · Support
5 / 15 / 12
43.6% KP
24,414
17.8% share
12,308g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
