Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 105 days ago
7 / 7 / 16
K / D / A
82.1%
Kill participation
846.7
Damage / min
16,816g
520.6 gold / min
40
9 placed · 10 cleared
312
9.7 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE 팬서#KR1
Yone · Top
14 / 1 / 8
52.4% KP
61,175
35.5% share
19,146g
337 CS · 10.4/m
TOP UmTi#0602
Nocturne · Jungle
6 / 8 / 15
50% KP
23,556
13.7% share
13,876g
208 CS · 6.4/m
srysrymb#1065
Sylas · Mid
10 / 5 / 9
45.2% KP
45,226
26.2% share
13,876g
210 CS · 6.5/m
Wonderwall#mid
Vex · ADC
10 / 5 / 8
42.9% KP
35,980
20.9% share
17,932g
281 CS · 8.7/m
Sanling#FPX
Leona · Support
2 / 9 / 16
42.9% KP
6,487
3.8% share
9,420g
35 CS · 1.1/m
Red side
Defeat대 황 도#복숭아
Dr. Mundo · Top
3 / 12 / 5
28.6% KP
27,670
22.9% share
10,853g
232 CS · 7.2/m
YONG2#6666
Nasus · Jungle
11 / 8 / 7
64.3% KP
33,311
27.6% share
15,518g
235 CS · 7.3/m
쪼렙이다말로하자#KR1
LeBlanc · Mid
3 / 8 / 8
39.3% KP
17,509
14.5% share
11,611g
241 CS · 7.5/m
Maldives#0727
Ashe · ADC
7 / 7 / 16
82.1% KP
27,347
22.7% share
16,816g
312 CS · 9.7/m
근거리탑챔프만함#속았지
Seraphine · Support
4 / 7 / 20
85.7% KP
14,899
12.3% share
9,886g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
