Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 99 days ago
6 / 12 / 11
K / D / A
34%
Kill participation
864.1
Damage / min
15,374g
424.5 gold / min
38
13 placed · 9 cleared
305
8.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsongman#KR11
Olaf · Top
12 / 9 / 11
47.9% KP
42,854
26.8% share
18,087g
238 CS · 6.6/m
Zephyr#O1O8
Lee Sin · Jungle
14 / 11 / 7
43.8% KP
31,918
20% share
17,054g
235 CS · 6.5/m
Ding Liren#1992
Cassiopeia · Mid
2 / 6 / 9
22.9% KP
22,410
14% share
15,856g
330 CS · 9.1/m
yoshi#kr4
Xerath · ADC
8 / 10 / 14
45.8% KP
49,679
31.1% share
19,971g
265 CS · 7.3/m
hell4adise#KR11
Pyke · Support
12 / 14 / 8
41.7% KP
12,904
8.1% share
13,074g
23 CS · 0.6/m
Red side
Victory근거리탑챔프만함#속았지
Jayce · Top
8 / 12 / 17
50% KP
40,799
25.1% share
15,877g
256 CS · 7.1/m
Dipsy#1025
Viego · Jungle
19 / 6 / 9
56% KP
34,109
21% share
22,224g
255 CS · 7/m
Maldives#0727
Syndra · Mid
6 / 12 / 11
34% KP
31,295
19.2% share
15,374g
305 CS · 8.4/m
노익스강#noex
Mel · ADC
7 / 11 / 15
44% KP
21,898
13.5% share
16,949g
269 CS · 7.4/m
xX King Xx#GOD
Pantheon · Support
10 / 7 / 26
72% KP
34,599
21.3% share
15,514g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
